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My portfolio

just for the art

please contact: sg.zoujunjie@gmail.com or move to: ___ for updated portfolio website.

Home: About Me

Traditional Drawing & Digital Drawing

Games & Anime & Weapon Design & Pointilism

BT 7274 Image.png

Titan Design

Adobe Photoshop

Game Titanfall 2, named BT 7274, one of my favourite game.

大哥.png

Rengoku Kyoujurou

Adobe Photoshop

Demon-Slayer, love this anime.

灰原 copy.png

Haibara Ai

Adobe Photoshop

Detective Cona. Drew this for practice purpose. Proud to make this.

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Weapon Design

Adobe Photoshop

This is one of the tasks that was given during the class assignment. The character was given in the class resources and I just designed a transformation Bow-dagger weapon for the character.

Picture2.png

Scene design

Adobe Photoshop

Kratos, the cuter version that I made during the class, with the side-scrolling environment and the UI that's designed.

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Pointilism Fruit

Traditional Drawing

My secondary school arts. A2 paper, took me about two months to finish.

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Pointilism Fruit

Traditional Drawing

I took many fruits pictures, but over the years these are the only few that's left in my phone storage.

Doc Hakasai.png

Doctor Hakasai

Adobe Photoshop

One of the work that I've done for practice purpose.

Her.png

Shenhe

Adobe Photoshop

My favourite Genshin Impact character, ever. Rework it from Wallpaper Engine. Took me a few days to do this because the colour is very hard to apply.

Her 2.png

Shenhe

Adobe Photoshop

A cute version of Shenhe during a Genshin event, rework it with colours.

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Modelling

Modelling category, with my self-directed practices and my own work such as my End-Semester-Exam done in Republic Polytechnic (RP).

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Room.png

Practice

Blender

This is a practice that I followed the tutorial video on YouTube shared by 3DGreenhorn. Really love the design he posted, through the process I also learned many functions that I've not discovered previously, very appreciated his sharing.

Mall Fire Simulator

Unity Engine

It's one of my semester exams, basically simulate the human behavior and the spread of fire using the panel to show the sentence and rng to show the fire position. The player is allowed to move WASD, Jump and Sprint. Added a thief NPC, giving a behaviour that when the player gets close, he will move towards the player and once collide with the player, the wallet will be stolen and run away from the player. The player can also go to the blue building(toilet) to reduce their toxicness so to prevent dropping of their health.

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